When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. Drawing the ammunition from a quiver, case, or other container is part of the attack. Ammunition, Range (80/320), Loading, Two-HandedĪmmunition, Range (30/120), Light, LoadingĪmmunition, Range (100/400), Heavy, Loading, Two-HandedĪmmunition, Range (150/600), Heavy, Two-HandedĮach time you attack with the weapon, you expend one piece of ammunition.
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